Blockchain game-based educational platform for children integrated into its own robotics OS
May 11th, 2018
July 14th, 2018
Blockchain Solutions to problems in Education
The platform will allow easy and fast peer-to-peer transactions between content creators and customers, protection of intellectual property and a simple way of using the latest technologies for creation of educational content, easy distribution of educational content without intermediaries, access to ready audience.
Cubomania Platform has 4 main components:
1) CuboBuddy, a robotic educational toy, is the first element of the Cubomania blockchain eco-system. The main purpose of the toy is to provide complex interaction between a user and an AI-based character with integrated educational programs.
2) CuboApp is a mobile application that connects the source of educational content on the blockchain and the CuboBuddy educational toy. CuboApp can also be used for accessing educational content independent of the toy, which can be regarded as an extension of the CuboApp.
3) Cubomania blockchain marketplace and workshop are the key elements of the eco-system. Blockchain mechanics combined with the platform interface is expected to ease the process of content creation and distribution as well as grant teachers and pedagogues maximum protection of their intellectual property.
4) CuboCore Robot Operating System is a robot operating system with built-in educational programs that can be installed on any kind of IoT based devices: drones, toys, robot constructors. CuboCore provides full integration with the Cubomania educational platform.